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Stanford Wearable Electronics Initiative Stanford Wearable Electronics Initiative

Category: News

Optimizing depth perception in virtual and augmented reality through gaze-contingent stereo rendering

Prof. Gordon Wetzstein et al introduce a stereo rendering technique that models the gaze-dependent shift of the no-parallax point in the human eye and show that gaze-contingent stereo rendering improves the perceptual realism and depth perception of emerging wearable computing systems.

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